Round 1:

  1. Time taken to place the boxes into the slots.
  2. Negative Points for placing a box into wrong slot.
  3. In case of a tie, the number of operators (minimum) and the design of the arm will be the deciding factor.


 Round 2

  1. There will be 10 checkpoints on either side of the slot taken lengthwise and 5 checkpoints on either side taken breadthwise.
  2. The slot will be located at the centre of the arena at the coordinates (10,5) as shown in the figure (Green spot).
  3. The distance between the coordinates of the ball and the slot will be measured.
  4. Average of distances in three trials will be considered for qualifying to the final round.
  5. The teams with the least average distance will qualify to the next round.


Round 3:

  1. Maximum of 5 rings will be given in a maximum time of 5  minutes.
  2. Number of rings pierced in 5 mins will be taken for final score.
  3. Each ring pierced will be allotted 5 points.
  4. Each ring defended by the defending team will earn 2 points.
  5. Points = ((5*no. of rings pierced) + (2*no of rings defended))