The Game Field consists of a Game Area having the dimension of 500cm X 400cm which is equally divided for two teams, and this game arena is divided into four quadrants, two for each team.
TOP VIEW OF THE ARENA
ISOMETRIC VIEW OF THE ARENA
STACKBOT : Starting Position of the stack bot.
ATTACKBOT : Starting Position of the attack bot.
SHOOTING ZONE : Arena from where the attack bot can shoot at the opponent stack of boxes or the opponent’s stack bot.
LOADING ZONE : Loading Zone is the place where the attack bot has to collect table tennis balls to shoot at the opponent.
MULTICOLOURED BOXES : 4 multi-colored boxes will be present in the stack arena. One pair of opposite sides is black and the rest four sides are red, yellow, green and blue respectively in order. Edge length is 10cm.
SINGLE COLOURED BOXES: Single colored boxes of dimensions 10cm and 8cm will be present in the arena. New boxes will be replaced as the boxes are used up. Distance between two faces of the cubes is 15cm.
The Game is one on one match in which one team competes against the other team. On the blow of the whistle the game begins.
The left half of the arena is for Team1 and the right half for Team2.
FROM THE POINT OF VIEW OF TEAM 1
TASKS FOR THE STACK BOT
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Initially both the stack bot and the attack bot are placed in their respective start positions as shown in the arena. The attack bot is initially inactive.
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The stack bot should pick up the multi colored boxes from the stack area and should place it over the colored strips in the corner, in such a way that the top face color matches with the stripe color.
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As soon as one team completes arranging the boxes, the attack bot of both the teams are released. Both the attack bots are released if no team completes placing the 4 colored boxes within 6 minutes.
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Now the stack bot can start stacking 7 black boxes inside the stacking circle.
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Teams would get points according to the number of boxes stacked in stack zone at the end of the game.
The game ends when the stacking bot places seven single colored boxes inside the stacking circle or when time limit of eight minutes starting from the time attack bot is released.
TASKS FOR THE ATTACK BOT
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Both shooting bots are expected to proceed to the attack zone either through gate 1 or gate 2 once they are released.
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Gate1: The attack bot should move over an obstacle of dimensions 5cm x 5cm x 10cm.(height : 10cm) NOTE: If the bot lifts its base by a minimum of 5 cm from its normal base position to move over the obstacle then the team is awarded a bonus of 50 points.
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Gate 2: The Gate 2 consists of 9 obstacles as shown in the figure. The bot should move in between the obstacles without touching them. Points will be deducted on touching the obstacles.
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Once the bot reaches the attack zone the bot should load the ping pong balls in the loading zone.
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Maximum of 3 balls can be loaded in the bot at a time and can be reloaded later.
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There will be a funnel of height 10cm in the loading zone through which the ping pong balls will be dropped . The lower end of the funnel is at a height of 40cm from the ground level. The bot should orient itself to receive the balls from the funnel.
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The participants are allowed to load the balls into the funnel once the bot reaches the loading zone.
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The attack bot can shoot either at the opponents black boxes in the stack circle or at the opponents stack bot till the game ends.